Interlude.Tick.Extra.DebugUI.Console
interludesoftware.tick¶
Interlude.Tick.Extra.DebugUI¶
Console Class¶
Inheritance System.Object → Console
Methods¶
Console.Do(UI, string, string) Method¶
Draws the console window. Returns true on the frame a command is submitted; the submitted string is written to command.
Parameters¶
ui UI
title System.String
command System.String
Returns¶
Console.Hide(UI) Method¶
Hides the console panel.
Parameters¶
ui UI
Console.Init(Configuration) Method¶
Initialises the console with the given configuration and subscribes to Unity's log callback.
Parameters¶
config Interlude.Tick.Extra.DebugUI.Console.Configuration
Console.LogMessageReceived(string, string, LogType) Method¶
Unity log callback that appends incoming messages to the console history.
Parameters¶
text System.String
stack System.String
type UnityEngine.LogType
Console.Show(UI) Method¶
Makes the console panel visible.
Parameters¶
ui UI
Console.Toggle(UI) Method¶
Toggles the console panel between visible and hidden.
Parameters¶
ui UI