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Panels and overlays

Tick UI panels are persistent named containers that draw on a layer of their own. Use them for HUDs, modals, popups, and any UI that claims input independently from the main scene.

This section contains the following pages:

  • Panels and modals: the panel model, including visibility states, hovered-panel resolution, the PanelConfig that drives panel behaviour, and the ShowModal and BeginPopup APIs.
  • Show a modal: the procedure for blocking input with a modal panel.

For the input-routing rules between panels, refer to Input and focus.