IDpiSource
interludesoftware.tick¶
Interlude.Tick¶
IDpiSource Interface¶
Reads UnityEngine.Screen.dpi. Tests can replace this with a stub so GetReferenceResolution() behaviour is reproducible without depending on the runtime display.
Reads UnityEngine.Screen.dpi. Tests can replace this with a stub so GetReferenceResolution() behaviour is reproducible without depending on the runtime display.