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TickRenderPass

interludesoftware.tick

Interlude.Tick

TickRenderPass Class

public class TickRenderPass : UnityEngine.Rendering.Universal.ScriptableRenderPass

Inheritance System.ObjectUnityEngine.Rendering.Universal.ScriptableRenderPass → TickRenderPass

Constructors

TickRenderPass(RenderPassEvent) Constructor

Initialises the pass and sets the stage at which it runs in the URP pipeline.

public TickRenderPass(UnityEngine.Rendering.Universal.RenderPassEvent renderPassEvent);

Parameters

renderPassEvent UnityEngine.Rendering.Universal.RenderPassEvent

Methods

TickRenderPass.SetRecorder(TickRecorder) Method

Sets the recorder whose draw commands this pass will submit each frame.

public void SetRecorder(Interlude.Tick.TickRecorder recorder);

Parameters

recorder TickRecorder