Interlude.Tick.Extra.DebugUI.BoundsField
interludesoftware.tick¶
Interlude.Tick.Extra.DebugUI¶
BoundsField Class¶
Inheritance System.Object → BoundsField
Methods¶
BoundsField.Do(UI, string, Bounds, float) Method¶
Draws a two-row bounds editor: top row = Center X/Y/Z, bottom row = Size X/Y/Z. Returns true if the value changed.
Parameters¶
ui UI
value UnityEngine.Bounds
step System.Single
Returns¶
BoundsField.DoLabelled(UI, string, string, Bounds, float) Method¶
Draws a labelled two-row bounds editor. Returns true if the value changed.
public static bool DoLabelled(Interlude.Tick.UI ui, string id, string label, ref Bounds value, float step=0.1f);
Parameters¶
ui UI
label System.String
value UnityEngine.Bounds
step System.Single